![]() ![]() And, of course, it requires the absolute minimum work to set up all you need is existing empty space, preferably with no noise nearby, and a bed to place in it.Īn additional refinement is to expand the room area of each bed to 3x3, deliberately causing them to overlap. It will not, of course, leave the dwarves with any space to store any possessions at all - but with the economy active, it will also have an absolute minimal rent, which makes it worth having a few such rooms set up. This bed 'room' can be assigned to a dwarf early on, or rented once the economy kicks in, and will at least serve the bare minimum purpose of avoiding unhappy thoughts from the lack of a room. not always, but sometimes.īy far the most minimal design is to take a bed, place it anywhere you want, then set it as a 1x1 room. 2 High density,single floor, quick housing.Many of the designs shown here were taken from this forum post. To this end, a number of solutions, some surprisingly elegant, have been produced. This process is further complicated when the dwarven economy kicks in, and a wide range of " room qualities" are needed, and low-budget dwarves are kicked out of any over-priced quarters. Players frequently want designs which maximize positive thought and minimize the path distance between a dwarf's food, drink, job and home. The smallest bedroom design possible is a corridor with notched spaces for beds. ![]() The simplest approach resolving dwarven sleeping requirements is to have all your dwarves sleep in a large communal dormitory. Proximity of the rooms to noise should also be considered. The ability to modify the design to enlarge, improve, or add rooms can be important as well. Simplicity, ease of designating, efficiency, and aesthetics are all important factors in designing dwarven housing. There are many ways to design the layout of bedrooms. ![]()
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